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Showing posts with label APPLE. Show all posts
Showing posts with label APPLE. Show all posts

Saturday, 19 March 2016

iPhone 6S Vs iPhone 6S Plus: What's The Difference?

The wait is over. After months of hype, Apple has formally announced the iPhone 6S and iPhone 6S Plus and – as usual – the new handsets are polarising opinion. Fans are excited by some potentially game changing changes, while critics bemoan the stylistic similarities to the iPhone 6 and iPhone 6 Plus.
What does this mean for you? Let’s break down the differences and find out…
Design – Familiar But Intelligently Improved
Yes, the new iPhones look much like the old iPhones. This is the number one area where many will complain, but look more closely and there are key differences.
The iPhone 6S and iPhone 6S Plus look familiar - but there are a lot of differences. Image credit Apple
The iPhone 6S and iPhone 6S Plus look familiar – but there are a lot of differences. Image credit Apple
Size and Weight Increases
In a first for Apple, the new iPhone 6S and iPhone 6S Plus are actually ever so slightly larger and noticeably heavier than their predecessors. The good news, while you are likely to notice the difference holding new and old models side-by-side, in isolation this will be pretty similar:
  • iPhone 6S: 138.3 x 67.1 x 7.1mm (5.44 x 2.64 x 0.28in) and 143g (5.04oz)
  • iPhone 6S Plus: 158.2 x 77.9 x 7.3mm (6.23 x 3.07 x 0.29in) and 192g (6.77oz)
  • iPhone 6: 138.1 x 67 x 6.9mm (5.44 x 2.64 x 0.27in) and 129g (4.55oz)
  • iPhone 6 Plus: 158.1 x 77.8 x 7.1mm (6.22 x 3.06 x 0.28in) and 172g (6.07oz)   
In fact, for me, the worst aspect about this design similarity has nothing to do with size, but the fact the new phones maintain the same ludicrously slippy finish as the iPhone 6 and iPhone 6 Plus. That’s bad news for both models.
Of course I appreciate covers are a must for most owners, but it would be nice for Apple to at least try and make a phone which doesn’t act like a bar of soap and offers some ergonomics for the human hand.
The new iPhones use stronger aluminium than the iPhone 6 and iPhone 6 Plus. Image credit Apple
The new iPhones use stronger aluminium than the iPhone 6 and iPhone 6 Plus. Image credit Apple
Strength Improvements
More positively, the other key takeaway is that structurally both the iPhone 6S and iPhone 6S Plus are significantly stronger. Apple openly mocked the so-called ‘Bendgate’ scandal last year when the iPhone 6 and, notably, iPhone 6 Plus were found to warp under relatively meagre pressures.
But privately changes have been made and internal thickening is thought to (at least partially) account for some of the weight increases. Consequently the new iPhone 6S and iPhone 6S Plus have switched from Series 6000 to Series 7000 aluminium. Series 7000 is over twice as strong and a video pressure test has already shown you’ll be highly unlikely to bend either model under any force you’d encounter in everyday life.
In addition Apple has improved the durability of the new iPhones’ glass displays, but it hasn’t given any details regarding how much stronger we can expect them to be.
Read more – iPhone 6S And iPhone 6S Plus: Best And Worst Features
Winner: iPhone 6S
It gets less of a weight bump while the iPhone 6S Plus is now a genuinely heavy phone, a problem when both remain so slippery
Displays – Ingenious Or Falling Behind?
Another area where the iPhone 6S and iPhone 6S Plus are receiving criticism is their screens as, despite late rumours to the contrary, the resolutions remain unchanged:
  • iPhone 6S: 4.7-inch, 1334 x 750 pixels, 326 pixels per inch (ppi)
  • iPhone 6S Plus: 5/5-inch, 1920 x 1080 pixels, 401 pixels per inch (ppi)
Should this matter? For me no. By comparison the iPhone 6S still has a pixel density similar to a 4K ‘Ultra HD’ resolution on a 13-inch laptop while the iPhone 6S Plus has a pixel density higher than a 4K display on an 11-inch laptop. Smartphones just live in a crazy specifications war where Apple refuses to fight.
Yes, I would be very surprised if the iPhone 6S and iPhone 6S Plus panels can top what Samsung delivered with the 2K Galaxy S6 and Galaxy S6 Edge, but few owners are likely to be disappointed when using either iPhone in real world scenarios.
Winner: iPhone 6S Plus
It continues to have a noticeably higher pixel density than the smaller iPhone 6S and with most rivals now sporting 2K displays, 6S owners in particular may feel a little shortchanged
3D Touch and its haptics vibration feedback could revolutionise iOS - Image credit: Apple
3D Touch and its pressure sensitive feedback could revolutionise iOS – Image credit: Apple
3D Touch – Initially Interesting, Potentially Amazing
While lack of a resolution bump will have disappointed many, there is compensation in the form of a new Apple party trick…
Like the Apple Watch, MacBook and MacBook Pro lines, the iPhone 6S and iPhone 6S Plus now sport a variant of Force Touch called ‘3D Touch’. This uses the same pressure sensitive panel as these devices to distinguish between different types of touch and gives vibration feedback to the user to confirm when force touches are recognised.
This isn’t new – BlackBerry offered something similar with its failed Storm smartphone in 2008 – but what Apple seeks to do differently is make 3D Touch an intuitive part of the iOS 9 experience. Doing this means starting slowly to avoid bamboozling users and off the bat initial user examples are fairly straightforward:
  • Apple Maps – deep press on a destination to jump to turn-by-turn directions
  • Apple Music – deep press on a track to automatically add it to a playlist
  • Safari – deep press a link to preview the website
  • Messages – deep press on a message to preview the conversation
  • Mail – deep press on an email to preview its contents
  • Apps – deep press on their icon to launch to a specific area of the app or deep press in the app to bring up the multitasking mode
A deep press with 3D Touch in Mail gives a preview of an email. Image credit Apple
A deep press with 3D Touch in Mail gives a preview of an email. Image credit Apple
Inevitably, however, gaming is perhaps the area with greatest potential for 3D Touch. Unlike 3D Touch in the Apple Watch and MacBooks, 3D Touch senses a range of pressures so, for example, the screen could be used like an accelerator in racing games.
How developers react will be crucial. 3D Touch requires dedicated hardware so it will not come to older iPhones so the level of motivation to implement it in apps will make or break it.
As such, while 3D Touch may not initially be the main reason users want to buy an iPhone 6S or iPhone 6S Plus, its ability to fundamentally change how iOS works (for the first time since 2007) means long term it is the most important addition to these new iPhones.

Finally Apple has increased sensor size to capture greater detail. Image credit Apple
Finally Apple has increased sensor size to capture greater detail. Image credit Apple
Cameras – A New Force To Be Reckoned With
While 3D Touch is what has techies enthralled, for end users perhaps the biggest pull of the iPhone 6S and iPhone 6S Plus is their new camera technology:
  • iPhone 6S and 6S Plus – 12 megapixel sensor, F2.0 lens, Focus Pixels, dual-LED flash – 4p video recording. Front: 5 megapixel sensor, F2.0 lens, 1080p video recording
  • iPhone 6 and 6 Plus – 8 megapixel sensor, F2.2 lens, Focus Pixels, dual-LED flash – 1080p video recording. Front: 1.2 megapixel sensor, F2.2 lens, 720p video recording
While on paper these changes don’t appear to be world changing, they drag the new iPhones back into a camera battle where both LG and Samsung had usurped earlier this year.
Yes, the megapixels and apertures on the back still don’t quite match what LG offers with the G4 or Samsung with the Galaxy S6, S6 Edge, S6 Edge+ and Galaxy Note 5 (all use the same sensor) but 5MP front cameras run them close. More to the point their combination with Apple’s legendary image processing software, may just mean the iPhone 6S and iPhone 6S come close to delivering the best phone camera experience once again.
4K video should look amazing, but it will eat up storage space (more later) - Image credit Apple
4K video should look amazing, but it will eat up storage space (more later) – Image credit Apple
Apple has also added a nice gimmick: ‘Live Photos’ records 1.5 seconds of video around a photo so it can be made to move, if a user prefers. This is something Nokia users have had for several years, but it makes a nice addition to iOS.
The big caveat: shockingly Apple has again snubbed the smaller iPhone with the 6S not receiving Optical Image Stabilisation (OIS) like the 6S Plus. Instead it will have to put up with Digital Image Stabilisation (DIS) which should again give the iPhone phablet a noticeable advantage.
Winner: iPhone 6S Plus
The very disappointing absence of OIS from the iPhone 6S makes this an easy win

Posted By: Pawan Lubana on Saturday, 19 March 2016

Apple's next? Brains of an iPhone 6S in a 5S body

VENICE BEACH — Have smartphones gotten too big?
At a press event Monday, Apple is expected to introduce a new iPhone model, the SE, which will have most of the features of the newer 4.7-inch iPhone 6S and even bigger 5.5-inch iPhone 6S Plus, such as an enhanced camera, faster processor and Apple Pay feature.
But it will sport the smaller, 4-inch body of earlier phones such as the 5S or 5C, according to analysts including Piper Jaffray's Gene Munster. He sees the new SE appealing to about 20% of Apple's customer base: the folks who never bothered to upgrade to the bigger phones.
Apple declined to comment. Its invitation for the event Monday only promises attendees to "loop you in." It's also expected to unveil new Apple Watch bands and a smaller iPad Pro.
The 4-inch SE would be virtually alone among popular rival smartphones in its height. The majority of new phones from Samsung, LG, Google and others all have screens that are 5 inches or bigger.
Smaller phones in general are now scarce. In fact, the websites of the wireless carriers carry few in the 4-inch range: the older Samsung Galaxy J1 and Coolpad Rogue
The SE is expected to replace the iPhone 5S, first introduced in 2013. 
Apple joined the big-screen movement pioneered by Samsung the next year, with the iPhone 6 and  bigger 6 Plus, followed in 2015 with the 6S and 6S Plus.
Many consumers demanded bigger screens and the move paid off for Apple. The larger iPhone was Apple’s best-seller ever.
But not all Apple consumers made the switch. 
According to research firm Parks Associates, one-third of Apple iPhone owners still have a model that is more than two years old, compared to 30% of Samsung phone owners. 
And several consumers interviewed by USA TODAY said they were more than happy with a smaller phone. 


“They’re like a flat screen TV in your pocket,” says Chuck Asa, a tourist visiting from Hawaii. “Bigger phones are easier to break.”
Christina Cameron, a student from Boston, has the old iPhone 5, is up for an upgrade, and is eager for the SE. “I could get the newer one in a smaller phone,” she said.
Taking a look at the iPhone 6S Plus, she says, “It’s like a mini-iPad to my face.”
But Priscilla Peterson, also from Hawaii, says, “I like big phones--I hope they get bigger too.”
Has the iPhone gotten too big? "No," says Monica Roldeder Duffy, a Los Angeles publicist. "When I switched from the 5 to the 6, I couldn't believe I ever used the 5."
PRICED TO SELL
Tim Bajarin, an analyst with market research firm Creative Strategies, says Apple could make a huge impact with the SE by pricing it “aggressively,” like around $399.  
The 6S starts at $649 without a contract, while the iPhone 5S was being offered with no pre-payment and a two-year contract, for $450 unlocked. (It's currently no longer on sale on Apple's website.)
Meanwhile, with Apple paving the reverse direction in phone size and trying again with a smaller screen, “If Apple is successful, you can bet Samsung will be back,” says Bajarin.
The new SE is expected in stores next week.

Posted By: Pawan Lubana on

Monday, 31 March 2014

Could the Next-Gen iPhone Look Like This?

Iphone_6-

A designer has taken a sketch of the alleged iPhone 6 design specs that leaked last week, and turned it into a full-blown concept photo to highlight what the next generation Apple smartphone might look like.
Alleged schematics of a 4.7-inch and 5.7-inch iPhone 6 were first published in the Japanese Mac magazine, MacFan. Those images were then republished in the Japanese Mac blog Mac Otakara and on MacRumors.
The schematics show off a thinner, slimmer iPhone that matches some of the design languages showcased in the iPad Air. The schematics dictate that the iPhone 6 — also referred to as the iPhone Air — would be 7.1mm thick, compared to the 7.6mm thick iPhone 5S. Its edges are also slightly curved, and instead of two buttons for adjusting the volume (the "+" and "-" functions), it will be baked into just one button.
French tech website Nowhereelse.fr asked a designer to create a mockup of the iPhone 6 to help better visualize the dimensions.
iPhone Air Concept

A concept photo of what the iPhone 6 could look like. 
For fun, the designer also took a little artist license, and reintroduced the glass backing that was removed, replacing it with aluminum for the iPhone 5. Other features include matte metal edges and an edge-to-edge display.
Although we won't know for sure what the iPhone 6 will look like until it makes its debut — most likely in September — we're digging the sleeker look shown in the concept photos.

Posted By: Pawan Lubana on Monday, 31 March 2014

Thursday, 12 December 2013

Court Rules Against iPhone Ban in South Korea

Samsung
A judge in South Korea on Thursday rejected a lawsuit filed by Samsung claiming Apple infringed on its smartphone patents.
Samsung, which sought $95,000 in damages and an iPhone ban in its home country of South Korea, accused Apple of violating three patents related to mobile messaging technology featured in the iPhone 4S and iPhone 5. The court dismissed the lawsuit, ruling they can be developed using existing technologies, according to the New York Times.
“We are disappointed by the court’s decision,” Samsung said in a statement. “As Apple has continued to infringe our patented mobile technologies, we will continue to take the measures necessary to protect our intellectual property rights.”
This is the latest back-and-forth legal battle between the two companies. Last year in South Korea, a judge ruled in favor of Samsung on a case related to patent infringement, but last month, a U.S. court ordered Samsung to pay Apple $290 million in related infringement damages of its own.
Even the Obama administration got involved in August on a proposed ban of Apple products, vetoing a United States International Trade Commission decision that was initially viewed as an unexpected patent battle victory for Samsung.
“We are glad the Korean court joined others around the world in standing up for real innovation and rejecting Samsung’s ridiculous claims,” Apple said in a statement on Thursday.

Posted By: Pawan Lubana on Thursday, 12 December 2013

Friday, 1 November 2013

iPad Air vs. Every Other iPad Ever Made


In the battle for speediest tablet, there can be only one victor. In our side-by-side tests of every single full-sized iPad generation ever made, not surprisingly, the Apple iPad Air makes a strong case for supremacy.
Since Apple introduced the iPad in 2010, it's been continually upping the ante on its processor. The very first iPad featured a custom-built A4 mobile CPU, which ran at 1 GHz. The iPad 2 got an upgrade to the more powerful A5 chip. It, too, was clocked at 1 GHz.
But, as with all Apple's ARM-based chips, the performance was more than the sum of its Hertz.
When the iPad 3 came along, it included a huge graphic performance boost, thanks to the A5x chip. The A6, which arrived with the iPhone 5, added performance and new digital photography chops to the phone and the iPad 4, which arrived in November of 2012.
This year brought the A7 chip and a new set of iPhones and iPads. The 1 lb., .29 inch iPad Air not only looks and feels different, it performs differently too.
To see the real-world changes wrought by Apple's component updates across the five generations of iPad, we put them all in one room and performed a series of simple, illustrative tests. The iPad Air is on the far right. Next to it is the iPad 4 Retina, followed by the iPad 3, then the iPad 2 and, finally, the heftier iPad 1.
Caution: watching this video may lead to standing in line for the iPad Air line at your local Apple store Friday.
  • Apple-ipadair-thumbnail

    Holding the Apple iPad Air

    Apple's iPad Air takes the tablets design to a new level of portability. At just one pound and 0.29 inch thick, the tablet is light enough to hold with just your fingertips.
  • Ipadair-box

    iPad Air Box

    The only notable thing about the iPad Air box is that it's smaller than any full-size iPad box that's come before it.
  • Ipadair-6-lock-and-volume-buttons

    iPad Air side view

    As you can see, the lock switch and volume buttons are still on the side.
  • Ipadair-back

    iPad Air Back

    Aside from the "space gray" aluminum, there's nothing remarkable about the back of the iPad Air. You can see the iSight camera in the upper left corner.
  • Ascani_ipadair-25

    iPad Air's iSight Camera

    This is pretty much the same camera you'll find on the previous iPad and on the iPhone 5C.
  • Ipadair-8op-audio-jack-power-mic

    iPad Air Top Edge

    The top edge features the 3.5mm audio jack, microphone opening and the power/sleep button.
  • Ipadair-speakers-and-lighting-port

    iPad Air Speakers and Lighting Port

    Another look at that very thin edge.
  • Ipadair-bottom-edge-detail

    iPad Air Bottom Edge

    You'll find the speakers and Lightning port on the bottom edge of the iPad Air.
  • Ipad-air-in-case-on-box

    iPad Air in Smart Case

    The new iPad Air fits snugly into the leather Smart Case.
  • Ipadair-bottom-view-with-isight-camera

    iPad Air Bottom View

    Another look at the bottom of the iPad Air.
  • Ipadair-next-to-ipad-retina-detail

    iPad Air Slims Down

    Compared with previous iPads, the iPad Air (left) is also considerably thinner.
  • Ipadair-next-to-ipad-retina-base-view

    A Smaller iPad

    The iPad Air is considerably smaller than the iPad 4 (bottom).
  • Ipad-retina-ipad-air-ipad-mini

    iPads of All Shapes and Sizes

    At the bottom is an iPad 4. In the middle is the much smaller iPad Air (with the same size screen). On top is the iPad Mini (Gen 1).
  • Ipadair-thin-light

    iPad Air is Thin and Light

    It's fun to hold it like this, but not particularly useful.
  • Ipadair-in%2520new-ipad-air-home%2520screen

    iPad Air in New Smart Case

    If you've seen iOS 7 before, then the home screen is quite familiar. Even if you haven't, it still looks just like an iPad.
  • Ipadair-in%2520new-ipad-air-leather-smart-case-other-side

    New iPad Air Smart Case

    The new Smart Case is leather and fits the iPad Air perfectly. It's easy to put on and a bit tricky to take off. It also doubles as a stand. It lists for $79.
  • Ipadair-in%2520new-ipad-air-leather-smart-case-rear-view

    Smart Case Rear View

    The case features an opening for the camera, speakers and Lightning port. Other buttons are covered, but still entirely usable.
  • Ipadair-in-smart-case-beside-smart-cover

    iPad Air in Smart Case Beside Smart Cover

    Don't want to cover the iPad Air's shiny back? Try the smart cover. It costs $39.
  • Ipadair-with-ipad-mini-on-top-size-difference-2

    iPad Air With iPad Mini on Top

    They share many of the same specs, but the iPad Air is considerably larger than the iPad Mini.

Posted By: Pawan Lubana on Friday, 1 November 2013

Tuesday, 29 October 2013

Apple: New Products Are Coming In 2014


During Apple's quarterly earnings call today, CEO Tim Cook mentioned that the company is still working on breaking into new product categories.
Cook offered very few specifics, but did say to expect to see new products from Apple in 2014.
"If you look at the skills Apple has from hardware and software services...no one has skills like this," Cook said. "We obviously believe we can use our skills to build other great products in areas we do not participate in today."
So what's he talking about?
It's been widely reported that Apple is working on a computerized wristwatch, which tech bloggers have been calling the iWatch. And there's still talk that Apple could make a television set or a new set-top box for streaming content over the Internet.

Posted By: Pawan Lubana on Tuesday, 29 October 2013

OS X Mavericks: A Free OS Worth Paying For


Apple last week released the latest version of its Mac operating system, OS X 10.9 Mavericks, and along with the usual bevy of new features, the company also raised the bar by making the download free for all Mac users.
That means that as long as you are running a compatible Mac (anything that worked with OS X Mountain Lion will work with OS X Mavericks), you can upgrade without paying anything — even if that means you are coming over from Snow Leopard.
With Mavericks, Apple is taking a decidedly different tone than it did with iOS 7. This isn’t about reinventing the now 12-year old desktop OS, it’s about refining that OS and making it better. This isn’t the release that merges iOS and OS X — it’s a release that focuses on helping OS X users get what they need to get done more efficiently and with less headache.
I've been using Mavericks since its first Developer Preview earlier this summer on a slew of different machines. With few exceptions, I feel confident stating that this is Apple’s most realized Mac OS release since 2009’s OS X 10.6 Snow Leopard. Yes, iOS is Apple’s main focus, but
Ma
Mavericks makes it clear that the company still cares about its Mac users and continues to improve and evolve the OS X platform. We may be in a post-PC world, but plenty of us still have plenty of love for the Mac.

With Mavericks, Apple focused on two main areas: 1) Power and memory efficiency, and 2) tools and features aimed at power users. It may not have the pizzaz of a brand new UI, but it helps underscore one of Apple and OS X’s core strengths: “It just works.”

Inspired by California

mavericks-background

Mavericks is the first OS X release to eschew the “big cat” naming convention. Instead, the company decided to focus on parts of California that inspire its employees. It's named for the famed surfing spot not far from Apple’s campus. This fits with the broader “Designed by Apple in California” mission statement and ad campaign the company launched at WWDC back in June.
Even though Mavericks may be the start of a new naming convention, make no mistake, this doesn’t feel like the beginning of a new desktop era for Apple. If anything, the refinements and features feel ever-closer to their natural end points. This isn’t to say Mavericks feels old or outdated — it doesn’t — but it also doesn’t have the same kind of freshness and paradigm shifts that we saw with OS X 10.0 back in 2001.
Still, there are new features (Apple touts 200 of them on its website) and whether this is the beginning of the end or the beginning of something else, Mavericks feels every bit as realized as it should.

Look and Feel

mavericks-notes

Aside from the new wallpaper (surf inspired, naturally), at first glance you might be hard-pressed to visually distinguish Mavericks from Mountain Lion. That said, there are some major changes in the way Apple has approached the look and feel of its desktop OS.
Although Mavericks doesn’t adopt the Jonny Ive-directed look of iOS 7, it does get rid of lots of the textures and gradients that permeated past versions of the OS. The linen background that existed behind the login screen and in Notification Center is now gone, replaced with a slate ("space?") grey.
Likewise, the Notes, Calendar and Contacts apps have all been refreshed. They don’t look like iOS 7 per se, but they do have a new, flatter design and the corinthian-leather and ripped-paper aesthetic from Mountain Lion are replaced with more attractive replacements.
Oddly, the icons for Contacts, Calendar and Notes remain unchanged. Reminders — which seems to be such an afterthought this year, Apple didn’t even include it on the dock by default — looks the same as in Mountain Lion (which is to say the same as in iOS 5 and iOS 6). Game Center also retains that green felt background that Pete Pachal absolutely despises. All I can think is that the yearly release cycle didn’t allow for enough time for those apps to get updated.
There are some other minor changes to the interface, but I’ll leave that to John Siracusa to dissect.

Multi-Monitor Support

Hallelujah, Apple has finally fixed the way multi-monitor support works. With OS X Lion, Apple introduced full-screen apps. Full-screen mode allows users to swipe from one “desktop” to another with their fingers (on the trackpad). It’s very similar to the way this gesture-feature worked on iOS 5 and 6 on the iPad.
Unfortunately, full-screen apps had a massive problem — namely working with multiple monitors. If you used a full-screen app while connected to a secondary display, that display would simply be blank. No desktop. No access to other apps. Just a grey screen. In Mountain Lion, Apple adjusted some of those apps so at least the full-screen app could extend across both desktops. Alas, it didn’t bother to make using that second screen any more viable.
With Mavericks, Apple has finally added proper full-screen support for multi-monitors and it has addressed some longstanding gripes from users who use a Mac with another monitor.
First, full-screen apps now work exactly you would expect. Full screen on one monitor and the other monitor can do what it wants. It can even display its own full screen app. Each screen also works independently in terms of accessing multiple desktops. This means that if I want to have the dashboard connected to my laptop screen but not my secondary display’s screen, I can do that. It also means I can set a separate desktop with a set of apps for that secondary display that swiping through on my MacBook Air screen won’t use.
Even better, the menu bar and dock can now carry over to both screens. No more third-party tweaks required — just a consistent, working menu bar on both screens. The dock is only visible when your mouse is on a certain display (another nice feature) and the translucent menu bar comes more into focus when you change state for which display you want to access.
So to recap: 
Mu
Multi-Monitor support finally works as it should have years ago. Perhaps to make up for the delay, Apple has improved the way AirPlay works with the Apple TV. In past versions of OS X, you could send your Mac screen to an Apple TV using mirrored mode. This meant that your screen was mirrored exactly on the Apple TV.

Now with Mavericks (and supported computers — basically 2011 and newer iMac, MacBook Air and MacBook Pro devices), you can use the Apple TV as a honest-to-goodness secondary display. That means it gets its own desktop, runs at 1,920 x 1,080 (if you have a third-generation model) and can work in addition to whatever number of screens you already have attached to your Mac.
In practice, the Apple TV as a secondary display works great. There is a tiny bit of lag, especially when doing lots of quick movements and animations — the Apple TV’s GPU just isn’t powerful enough to use it to play a high-resolution game — but playing back video, using it for Keynote or using it to show off photos is great. Plus, for $99, you can turn your TV into a secondary Mac display, no wires required.

Finder Tabs and Tags

tabbed-finder

As a longtime OS X user, I’ve grown to have a love/hate relationship with the Finder. For the most part, I tolerate Apple’s file manager, but there are always quirks and aspects of its structure that drive me batty.
One of those quirks was the lack of tabs for quick transitioning between one Finder window and another. A few years back, I bought the great third-party app TotalFinder as a way to better manage the Finder.
With Mavericks, Apple has finally given hardcore Finder users the ability to have multiple tabs. You can switch between tabs the same way you do in Safari (pressing CMD-Tab Number) and each tab can have its own view structure.
This is immediately beneficial for those of us who like to have a certain tab always available. It would be nice if there was a way to pin a Finder tab, à la Chrome’s pinned tabs — but beggars can’t be choosers.
The tabbed Finder goes hand in hand with one of the other new features, tags. Tags basically work as a way to organize files or folders into a smart grouping system that makes it easy to collate across your entire system.
mavericks-tags

The system isn’t dissimilar to stuff that apps such as Yojimbo have done for years — albeit at a much less granular level. Think of Tags as the Finder’s Smart Folders, applied to the entire file system.
You can tag files and folders with a specific tag either by using the context menu (right click) to select a specific tag (and color) or by dragging a file or group of files directly to the Tags view in Finder’s sidebar. What’s great about this system is that you don’t have to have all of your files in the same location.
As an example, for this review, I ended up taking hundreds of screenshots (only to use a handful) across three different computer systems. I was able to tag each of them using the same “Mavericks” tag, including stuff on external hard drives, and when I imported those files to the machine where I’m completing my edit, they all appear seamlessly. It doesn’t matter that some of the screenshots are in a Dropbox folder, others on an external drive and still others in a different folder — all of them appear in the same place.
Uber-smart productivity nerds are already looking at how they can implement Mavericks tags into their existing workflows.

Safari

safari-mavericks

Apple gives a lot of attention to its Safari web browser in Mavericks. Safari was first released back in 2003 and in the last 10 years has become, I would argue, one of Apple’s most influential software products.
With Safari, Apple took over the WebKit rendering engine and open-source project. WebKit powers a tremendous amount of the web — especially on mobile. Android, iOS, BlackBerry and Tizen all use WebKit as the basis for their mobile browsers. Until recently, WebKit was the basis for Google’s Chrome browser.
As a many-year Safari die-hard, I have, by all intents and purposes, been using Chrome as my default browser since Mountain Lion was released last summer. Chrome was simply faster, more stable and offered better extensions.
Where this becomes problematic, from Apple’s perspective, is that Safari on the Mac and Safari for iOS can talk to each other in some very interesting ways. From iCloud Tabs (which work the same way Chrome’s tabs work, giving you access to your tabs on another device) to syncing bookmarks to the new iCloud Keychain (more on this below), if you live in the Apple ecosystem, there are benefits to staying with Safari.
Unf
Unfortunately, Safari’s performance on the Mac hasn’t progressed as well as it has on iOS. In fact, Google became frustrated with some of the direction of WebKit (and also wanted to be able to exert more direct control over the engine that powers many of its products) and forked WebKit in April with its new rendering engine, Blink.

This has left Safari in a precarious position of losing the biggest committer to its underlying web stack (WebKit). That’s why this version of Safari is incredibly important.
John Siracusa has a great look at some of the deeper changes within Safari, but this is what end users need to know: It’s faster, more stable and uses less battery power.
There are a few new features of Safari – one is iCloud Keychain, and the other is the new and improved Reading Lists feature carried over from iOS 7.
Reading List in Safari is a way for users to bookmark links and save articles or sites for access later. A new feature, first introduced with iOS 7, is Shared Links. This integrates with Twitter and LinkedIn (provided you have associated those accounts with your Mac) and it offers up easy access to the URLs shared by those you follow.
Clicking on a link will open up the browser and you even have the option to easily retweet or reshare a link. Sharing in Safari now includes LinkedIn, as well.
The best feature in Safari (iCloud Keychain notwithstanding) is the new Safari Power Saver, enabled by default, it lets Safari stop running a plug-in (like Flash) on a website if it's in a tab you aren’t using. That means that if you have a tab open and Flash installed, instead of having Flash refresh itself every so often to load a new ad, Safari will automatically pause the plug-in. If you want to, say, continue listening to a YouTube video in the background, you can unpause the plugin with one click.

iCloud Keychain

icloud-keychain

One of the flagship features with Mavericks is iCloud Keychain. iCloud Keychain is a basic password manager that Apple as built into the core operating system. To be clear, this won’t replace more robust password managers such as 1Password or LastPass, especially when it comes to cross-platform compatibility, but it’s a great start.
I’ve personally written at least half a dozen articles for Mashable about the importance of using good, unique passwords for all of your sites. Phishing is just too common, and basic password crackers are just too fast to risk. If you’re the type of person who uses a mishmash of similar passwords for every website you visit, you need to stop. Now.
iCloud Keychain can be enabled in your iCloud settings. What it does is sync a subset of the OS X Keychain with iCloud. When you turn-on iCloud Keychain, Apple requires setting up some sort of security access code. This access code will be required by any other device that has access to iCloud Keychain (so another Mac or an iOS device).
Before setting up your security code, Apple will prompt you to create a lock screen password if one doesn’t already exist.
Then, you’ll be promoted to create a security code for accessing iCloud Keychain. This can be a four-digit security code, or a more complex character-based code. If you don’t want to do a security code, Apple will need your phone number so you can get an SMS message to verify anytime a new person requests access to iCloud Keychain.
The security codes come into play when you want to authorize another device to access your keychain. To do that, you’ll need to enter in your Apple ID password and your security code. If you’ve configured an SMS code, you’ll need to enter that in as well.
In Safari on iOS and on the Mac, the system will offer to remember your username and password onto sites upon login. If you choose “remember,” you can log into those sites easily from the web browser.
iCloud Keychain supports multiple logins, so you can select what account you want to use when logging in. If you use an existing password manager such as 1Password, iCloud Keychain works seamlessly. Your passwords can be saved in both locations.
iCloud Keychain is primarily designed around Safari, however, third-party apps can choose to store their data in iCloud Keychain as well. This means that if you have an app that is available both for Mac and iOS, it can opt to store credentials in iCloud Keychain and then the user can retrieve those credentials on another device. The apps won’t have access to any other passwords, just the password for that app.
When you create a new account, iCloud Keychain can suggest a generated password and then save it automatically. It can also save your credit card information — except for the three- or four-digit verification code, which must still be entered manually.
Wh
Where iCloud Keychain really sings is when it's paired with Safari in iOS 7. I love 1Password but it can be frustrating to have to open a web page inside that app — or open the app to search for a password — when in the native browser. iCloud Keychain takes care of it.

For now, the biggest downside to iCloud Keychain is that it only works with Safari. I understand why Apple has made that decision — and from a security standpoint, I agree. Still, it would be nice if there was a way to share iCloud Keychain data with say, Chrome or Firefox, in a way that those apps couldn’t then sync passwords onto their own servers.
Still, at the end of the day, the fact that iCloud Keychain exists is a great thing. Having a built-in password manager is fantastic, especially for the average user.

Maps and iBooks

The two new apps that Mavericks introduces are Maps and iBooks. iBooks means that finally,finally, users can read their iBooks from iOS on the Mac. It’s about time, Apple.

iBooks

ibooks-mavericks

The iBooks app looks very similar to the Mac App Store and iTunes. In the main view, there is a tabbed overview of your library, organized by Collection, Authors, Categories and Lists and you can also use it to search your books.
In the iBooks Store view, it’s the typical Apple storefront, complete with specific sections of the bookstore and top lists. It’s actually redundant because iTunes still contains the books section with the same information, but it’s nice to have access to the store within the reader.
As for the reader, it works as a Mac version of the existing iOS apps, with the exception of not having the wood-lined shelves and a more subtle navigation panel.
You can adjust the type size, font and background color. iBooks also uses multi-touch gesture to turn the pages. Just use two fingers to swipe to the left or right. You can view the book in either one- or two-page view, though viewing the app in full-screen mode means that you will automatically see two pages.
ibooks-details

Notes, highlights and additions are easy to add — just select text, choose a color and then add a note if desired. Notes and page position automatically sync to other iBooks devices via iCloud. In my experience, the syncing works nearly as flawlessly as the the gold standard of book sync, Kindle’s WhisperSync.

Maps

maps-mavericks

The other new app is Maps. Maps is basically a Mac version of the updated Maps app on iOS. It has the same visual style as iOS 7 and it uses MapKit for really great-looking graphics.
Apple has taken a lot of flack for Maps over the last year (and rightly so), but in truth, the company has done a great job of making its maps better and better. In most areas, I can rely on Apple Maps as much as I can Google Maps (and in metro-Atlanta, Apple Maps is actually better, believe it or not). It has the same 3D and street-view options as in iOS 7.
I personally really enjoy the 3D views, especially if you have a fast Internet connection. Using gestures to zoom in and manipulate around the map is a visually stimulating — and dare I say it, fun — experience.
With Yelp built-in, it’s actually nice to use the Maps app as a way to find good places to eat, shop or grab a drink. You can send an address or a set of directions to any of the iDevices connected to your iCloud account.
Speaking of directions, you can get walking or driving directions in Maps. No transit directions, which is a real bummer, especially for those of us who live in metropolitan areas that are best served by subway or bus.
The nice thing about Maps is that it’s built into other Apple apps too. Calendar, for instance, has full Maps support, meaning that when you add a location entry to your calendar, you can search for a location and see nearby spots automatically. You can also configure the calendar to show you how much time it will take to get from your current location to your next appointment, using Maps and the traffic information it provides.
Again, this would be even better if it had transit support.
I’m hoping Apple will open up these Maps APIs to other third-party apps (both in and out of the Mac App Store), so other calendar tools (such as my personal favorites Fantastical and BusyCalcan get in on the fun, too.

Performance and Battery Life

Apple has made a lot of under-the-hood changes to the way Mavericks looks uses memory and power resources.
Mavericks has a new feature built-in called App Nap that lets apps use less energy while running in the background. Apple has incorporated App Nap into all of its applications and has made APIs available for third-party apps to use. Even if a third-party doesn’t incorporate all the App Nap stuff into their app now, App Nap will still run.
AppNap works by monitoring what apps are being actively used and “pausing” those that are on the back burner. So if you’ve got a bunch of apps running but you’re only using a text editor, for instance, App Nap can pause those other apps and prevent them from sucking down as much battery power.
The way Apple does this is quite conservative — in my tests, I didn’t notice any app working more slowly or behaving inappropriately. You can choose to disable AppNap for a specific application by right-clicking on its icon, selecting “Get Info” and then checking the box that says “Prevent App Nap.”
In a lot of ways, AppNap works similarly to a great third-party app, App Tamer. App Tamer’s latest version will have features that go above and beyond what Mavericks does with App Nap, but the main idea is the same. If an app isn’t actively being used, it won’t consume as much energy.
There's also a new menu underneath the battery or power icon on the Mac that shows apps that are using a lot of energy. This way, users can find out if there is an app hogging lots of power that might not need to be running right now.
battery-mavericks
If you have a 2012 or 2013 Mac, Mavericks will really give a big battery boost. Apple says that the new 2013 MacBook Air gets an extra hour of battery life on Mavericks than it did in Mountain Lion. Still, even older Macs get improved energy performance from the new technologies in Mavericks.
I’ve tested Mavericks on a 2013 MacBook Pro with Retina, a 2012 MacBook Air and a 2010 MacBook Pro and with the exception of the 2013 MacBook Pro (which came preinstalled with Mavericks), I can attest to improved battery life across the board.

Better RAM Usage

In addition to AppNap, Apple has also improved the way OS X handles memory. With the MacBook Air and the MacBook Pro with Retina, Apple moved to integrated RAM in its laptops, meaning that users can’t upgrade the RAM later on. As a result, there are lots of users who have a laptop with 2GB of RAM or 4GB of RAM that find themselves running low on memory when using OS X.
This gets worse if you have a smaller hard drive (say a 64GB or 128GB SSD), because what typically happens is that when a system runs low on physical RAM, it will use swap space on the disk drive to make up the difference. My work machine is a 2012 MacBook Air with 4GB of RAM and a 128GB hard drive. The hard drive is honestly too small for my needs and as a result, I’m constantly running on about 15GB of free space.
The problem is that when I use RAM-heavy applications — like a web browser — the system ends up eating much of my free space to keep stuff running. Before I know it, I’m down to 4GB of free space on my hard drive and only shutting down all my apps or restarting from scratch will empty the cache.
With Mavericks, Apple has introduced new compressed memory technology to make this situation less of an issue. 
Idle
Idle applications are now stored in compressed memory, meaning they don't eat up as much RAM. When you bring an app back to the forefront, it will take up its proper RAM usage and other background apps will use compressed RAM.

As a result, Mavericks hits the swap file (that is, the hard drive or SSD) much less frequently than in the past. And even if you do exhaust all of your RAM and need to hit the hard drive for more resources, the swap file is now compressed too, which means it takes up less space.
In my tests, this works beautifully. Within one day of installing the final version of Mavericks, I was able to see my MacBook Air go from typically taking another 8–10GB of swap files to 3GB at most, all within the same usage. For people that don’t frequently have 30–40 browser tabs open at once, I imagine the benefits are even better.

Notification and Other Miscellaneous Features

Notification Center now supports replying to messages from the notification itself. That means that if an email comes in, you can choose to delete or respond to it immediately.
Notification Center Reply

The same is true for iMessage, which will let you reply to the message in-line without opening up the app.
You can also now compose iMessages from Notification Center as well as LinkedIn, Facebook and Twitter accounts.
In addition to LinkedIn, Flickr and Vimeo support is also built into Mavericks for easy sharing and uploading.
Applications can also now automatically update in Mavericks, the same as they do in iOS. You can opt-out of auto-updates if you so choose.
The one weakness with Mavericks — at least for Gmail users, is the Mail app. It looks the same as in Mountain Lion, but apparently Apple has changed the way it interacts with Gmail’s weird IMAP implementation (which to be fair, isn’t standard). As a result, if you’re someone who has disabled the “All Mail” folder from showing up in your IMAP settings in Mail.app, you now have some problems.
Joe Kissell at TidBits details the problem in-depth. Unfortunately, short of re-enabling All Mail (and waiting for all of your messages to download again), there doesn’t seem to be a solution. Hopefully this is something Apple will address in OS X 10.9.1.

Wrapping Up

Mavericks is easily the best version of OS X since Snow Leopard. From fixing multi-monitor support to iCloud Keychain to the big improvements under the hood, this is an all-around great release.
As a Mac enthusiast and power user, I’m thrilled that Apple has focused on some of those power user features, including Finder Tabs and Tags. I also really love the performance of Safari and think that the new Maps and iBooks apps are good additions to the flock of standard apps.
The 
The big question with Mavericks is, where does Apple go from here? This is presumably the last version under the auspices of OS X. So do we get an OS XI next, or does Apple inch closer and closer to unifying its platform?

Mavericks doesn’t look long in the tooth, but I can’t help but think that an iOS 7-sized UI makeover is something that has to be in the works. When we’ll see that — or in what way — remains to be seen.
For now, Mavericks is an OS release I would gladly pay for. Fortunately, Apple has made it so you don’t have to.

The Lowdown

What's Good

  • Free
  • Multi-monitor setups finally work properly
  • iCloud Keychain is a great security feature

What's Bad

  • Mail app is worse, broken Gmail support
  • No transit directions in Maps
  • Reminders, Game Center, Messages not updated

Posted By: Pawan Lubana on

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